What am I supposed to do in the room with the crate, blue torch, and purple torch with the three doors? I can't move the purple torch, but you can't get to the door unless something is pressing down on all three buttons.
Hi. Ornament tower has turned out really well! I have a question, if you don't mind.
When I upload a web game (Godot) to itch.io, it lags a lot at the beginning. I think this is due to the shader cache. Your game runs flawlessly. How did you do that?
Played the whole thing, really fun and polished, not too difficult either. For some reason the download version didn't work, only the browser version. This is on Windows 10, and other Godot games have worked fine. Also, how do I get the last floor? Replayed the whole game after finishing the first time, hugged every wall, didn't find anything new. Kept an eye out for more of those invisible floors in case but nothing there either.
thanks a lot for playing and reporting the issue. i'll look into it! can you provide more info about what kind of crash or issue did you get? oh, and about the remaining floor, keep an eye out for different floor tiles!
i adore this game, from the lighting to the sound design to even the little saved animation, its oozing with charm. in terms of gameplay, not much new is being brought to the table, but its definitely excelling at its tried and true formula.
i think the biggest strength of the game is the presentation though, its very neatly wrapped together and very appealing, good work.
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What am I supposed to do in the room with the crate, blue torch, and purple torch with the three doors? I can't move the purple torch, but you can't get to the door unless something is pressing down on all three buttons.
Hi. Do you have some hints for the hidden floor? I have played many times but I couldn’t find it. :)
watch out for floor tiles with a star!
Thank you! The game is pretty good!
Hi. Ornament tower has turned out really well! I have a question, if you don't mind.
When I upload a web game (Godot) to itch.io, it lags a lot at the beginning. I think this is due to the shader cache. Your game runs flawlessly. How did you do that?
Thank you very much.
thanks! i did nothing besides the usual export. i’m not using any custom shaders, though.
That is disappointing. You export your project as HTML5, I assume?
Do you click on "Export Project..." or on "Export PCK/ZIP..."?
I use "Export Project...", rename the .html to index and then zip the whole thing before I upload it. I use 12 particle effects but no custom shaders.
The game is very small, but to calculate the shaders, the webplayer needs 60 seconds...way too long if you ask me.
Do you have a tutorial I could take a look at?
I'm sorry if the questions are bugging you. If that's too much for you, of course you don't have to answer.
Thank you very much.
if you’re using gpuparticles try converting their nodes to cpuparticles instead. afaik the former isn’t fully supported on html5
Thank you for this suggestion! Ill see what I can do!
Played the whole thing, really fun and polished, not too difficult either. For some reason the download version didn't work, only the browser version. This is on Windows 10, and other Godot games have worked fine. Also, how do I get the last floor? Replayed the whole game after finishing the first time, hugged every wall, didn't find anything new. Kept an eye out for more of those invisible floors in case but nothing there either.
thanks a lot for playing and reporting the issue. i'll look into it! can you provide more info about what kind of crash or issue did you get?
oh, and about the remaining floor, keep an eye out for different floor tiles!
It just crashes when I click the .exe, no message or anything.
hmmmm.... weird. i'll see what i can do. thanks!
Found the hidden floor, didn't really notice anything floortile-wise, just accidently ran into the torch needed.
hooray! congrats!
super fun game amazing job
i adore this game, from the lighting to the sound design to even the little saved animation, its oozing with charm.
in terms of gameplay, not much new is being brought to the table, but its definitely excelling at its tried and true formula.
i think the biggest strength of the game is the presentation though, its very neatly wrapped together and very appealing, good work.
thank you so much! means a lot to me
I do not understand how this puzzle could ever possibly be solvable.
one wall tile is different than the others 😉
That's really weird. That is a puzzle you would see in an adventure game and not a puzzle game.
it's really cool! very enjoyable :)
Short and Sweet, like the use of each mechanic, I only wish there was an undo button.
thanks for playing! did you manage to get 100% completion?
simple and fun. i like it